Not active. Most probably candidate found a job.
2.5 years of experience · English Pre-Intermediate
Lowpoly / Highpoly modeling.
I create characters, props, and environment elements, with further rigging and animation in 3ds Max, UV scanning, and baking texture maps.
Initial skills for working with effects in Unity.
Character sculpting skills in Mudbox.
Unity, 3d modelling, 3d animation, vFX, rigging, skinning, texturing