KAPPS

Joined in 2020
20% answers
KAPPS is much more than an outsourcing studio. We are a dynamic group of game developers specializing in Games, VR, 3D, SDKs, and Unity asset development. Our passion? To transform concepts into codes.

Achievements we celebrate:
— Collaboration with Moon Studios on the AAA Unity title, “WotW”;
— A portfolio with over 50 successfully launched market projects;
— Recognition as a Top Asset Store publisher since 2013;
— Comprehensive GameDev Tech Stack and products are leveraged by over 100k developers across more than 5k commercial projects worldwide.

Why KAPPS is a Great Career Destination:

Project Engagement: KAPPS thrives on exploring new ventures. Even in times when outsourcing might slow down, we pivot towards nurturing internal projects, ensuring that our team is always engaged, never benched.

HR Activities: Our HR team goes the extra mile to keep the work environment lively. From exciting quizzes to unforgettable corporate webinars, there’s always something that brings us all closer.

Straightforward Interaction with Leadership: Bureaucracy doesn’t find its way here. Our leadership strives to maintain a project environment that’s comfortable and productive for everyone.

High Level of Technical Expertise: What sets us apart is our technical foundation, with founders often stepping in as Leads or Supervisors on projects.

Comprehensive Employee Support: Expect regular one-on-one sessions, detailed performance reviews, and the opportunity to dive deep into your field with tech kitchens, thematic workshops, and an extensive knowledge base.

Celebrating You: Whether it’s commemorating your birthday, or welcoming a new family member, we celebrate these milestones right alongside you.

Join the team where Pixels Come to Life!
  • · 63 views · 9 applications · 2d

    Unity Network Engineer

    Full Remote · Worldwide · 3 years of experience · Upper-Intermediate
    Responsibilities: Test network functionality of a Unity-based multiplayer game under various conditions (low/high ping, packet loss, unstable connections, etc.). Identify, reproduce, and document edge-case scenarios in networking behavior. Develop tools...

    Responsibilities:

    • Test network functionality of a Unity-based multiplayer game under various conditions (low/high ping, packet loss, unstable connections, etc.).
    • Identify, reproduce, and document edge-case scenarios in networking behavior.
    • Develop tools for simulating different network conditions.
    • Collaborate with QA, Backend, and Game Design teams to ensure multiplayer quality.
    • Background of work with Unity Netcode (or Mirror / Photon / other solutions) to monitor stability and performance.

       

    Requirements:

    • Strong understanding of networking fundamentals (TCP/UDP, NAT, latency, jitter, packet loss).
    • Hands-on experience testing networking systems, including handling edge cases.
    • Familiarity with tools for simulating poor network conditions (e.g., Clumsy, WANem).
    • Solid knowledge of C#, Unity Profiler, and network debugging tools.

       

    Nice to Have:

    • Knowledge of backend architecture (matchmaking, relay, dedicated servers).
    • Familiarity with ECS, DOTS, or Unity Transport Layer.
    • Experience developing networked features in Unity (Netcode for GameObjects, Mirror, Photon, etc.).
    • Experience with DevOps practices (CI/CD for network testing).
    More
  • · 181 views · 39 applications · 2d

    QA Automation Engineer

    Full Remote · Worldwide · 3 years of experience · Upper-Intermediate
    Responsibilities: Develop, maintain, and execute unit tests. Automate functional and integration tests. Work closely with developers to identify and resolve issues early in the development cycle. Analyze test results and report defects...

    Responsibilities:

    • Develop, maintain, and execute unit tests.
    • Automate functional and integration tests.
    • Work closely with developers to identify and resolve issues early in the development cycle.
    • Analyze test results and report defects effectively.
    • Participate in code reviews to ensure testability and maintainability.

       

    Requirements:

    • 2+ years of experience in automation testing, preferably in game development.
    • Strong understanding of unit testing principles and experience writing unit tests.
    • Proficiency in C++, C#, or another relevant programming language.
    • Experience working with game engines such as Unity or Unreal Engine.
    • Familiarity with test automation frameworks and tools (NUnit, xUnit, Google Test, etc.).
    • Understanding of CI/CD processes and their integration with automated testing.
    • English proficiency at B2 level or higher (ability to read technical documentation and communicate with the team).

       

    Nice-to-have skills:

    • Experience working with version control systems (Git, Perforce).
    • Experience with scripting languages such as Python or Lua for automation.
    More
  • · 39 views · 4 applications · 3d

    3D Artist (Avatars and Animations)

    Full Remote · Worldwide · 2 years of experience · Advanced/Fluent
    Project: 3D full-body avatars + animations, avatar creation wizard in a non-realistic, cartoonish style. Responsibilities: Creating 3D full-body avatars Animating humanoid characters, including facial expressions Texturing characters ...

    Project: 3D full-body avatars + animations, avatar creation wizard in a non-realistic, cartoonish style.

     

    Responsibilities:

    • Creating 3D full-body avatars
    • Animating humanoid characters, including facial expressions
    • Texturing characters

       

    Requirements:

    • Experience in 3D content production (avatars, characters)
    • Experience in animation production (especially humanoid animations with facial expressions)
    • Proficiency in texturing
    • Fluent English, must be comfortable with direct client communication
    More
  • · 18 views · 3 applications · 3d

    Concept Artist

    Full Remote · Worldwide · 2 years of experience · Advanced/Fluent
    Project: 3D full-body avatars + animations, avatar creation wizard in a non-realistic, cartoonish style. Responsibilities: Product design and supervision Creating concept art for characters and animations Collaborating with 3D artists and animators ...

    Project: 3D full-body avatars + animations, avatar creation wizard in a non-realistic, cartoonish style.

     

    Responsibilities:

    • Product design and supervision
    • Creating concept art for characters and animations
    • Collaborating with 3D artists and animators

       

    Requirements:

    • Experience in Product Design & Product Supervising
    • Experience in Concept Art Production
    • Fluent English, must be comfortable with direct client communication
    More
  • · 48 views · 6 applications · 3d

    3D Generalist

    Full Remote · Worldwide · 2 years of experience · Advanced/Fluent
    Project: 3D full-body avatars + animations, avatar creation wizard in a non-realistic, cartoonish style. Requirements: Experience in Product Design & Product Supervising Experience as a 3D Generalist Understanding of technical aspects of 3D...

    Project: 3D full-body avatars + animations, avatar creation wizard in a non-realistic, cartoonish style.

     

    Requirements:

    • Experience in Product Design & Product Supervising
    • Experience as a 3D Generalist
    • Understanding of technical aspects of 3D graphics
    • Fluent English, must be comfortable with direct client communication
    More
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