Можливість отримати першу роботу для тих, хто має базові знання С++.
Strong C++ development skills Good understanding of the OOP principles Knowledge of the following tools and libraries: STL, MFC, ATL, COM, Win32API Experience with programming CAD or other engineering software is an asset Ability to solve problems independently
Сross-platform library that enables applications with video conferencing capabilities
Наша компания является украинским производителем весоизмерительного оборудования. Разрабатываем системы автоматизации производства. Являемся продуктовой компанией.
We are Pingle Game Studio, an independent computer games developer, who is in search of an essential part of our team – a Middle C ++ Developer. You will work with UE4, one of the most popular engines of our time, which we use for development of our games.
Challenging and fascinating work environment. Compensation around 4-5K to the qualified applicant We will be happy to welcome you in one of our Ukrainian R&D teams with its location in the city center of Dnipro!
We are looking for a talented and experienced software engineer to help develop NextSilikon company’s key product. In this role, you will work in multiple layers of the SW stack including toolchain, driver, and runtime algorithms.
EXPERIENCE: Software development experience (preferably in game development) Job experience - 2/3/5 years
Американская компания в поиске Middle/Senior Embedded OS Engineer
Our customer is the largest Telecom company in Japan, and the third largest e-commerce marketplace company worldwide.
Ubisoft is one of the leaders in entertainment, with a rich portfolio of well-known brands worldwide. In Ukraine Ubisoft has two studios, Ubisoft Kiev and Ubisoft Odesa, which focus on strengthening Ubisoft's presence on all platforms, with the main expertize in PC.
We are looking for an experienced Software Engineer for Team Lead position for our client — USA startup (Сomputer Vision project)
You will be to support and upgrade existing embedded Linux distribution to fulfil all requirements of the development team, including system configuration, kernel rebuilding and support, module support, problem investigations on the OS level, maintaining and upgrading an existing ecosystem.