3D artist (internship) (offline)
Requirements:
β Strong low-poly and high-poly modeling skills (3ds Max);
β UV creation in 3ds Max or UVLayout
β A sound grasp of Substance Painter, PBR texturing, Adobe Photoshop
β The understanding of the "correct topology" of the mesh
β The ability to model according to technical and architectural drawings
β Ability of creation 3D models as well as 2D drawings (may be without some commercial experience);
β Attention to detail and the sense of proportion
Will be a plus:
β Experience working with SketchUp;
β Experience working with Unity 3D;
We offer:
β Flexible hours + remote work days;
β Working directly with the customer;
β A cozy office in the city center;
β An excellent compensation package.
β Strong low-poly and high-poly modeling skills (3ds Max);
β UV creation in 3ds Max or UVLayout
β A sound grasp of Substance Painter, PBR texturing, Adobe Photoshop
β The understanding of the "correct topology" of the mesh
β The ability to model according to technical and architectural drawings
β Ability of creation 3D models as well as 2D drawings (may be without some commercial experience);
β Attention to detail and the sense of proportion
Will be a plus:
β Experience working with SketchUp;
β Experience working with Unity 3D;
We offer:
β Flexible hours + remote work days;
β Working directly with the customer;
β A cozy office in the city center;
β An excellent compensation package.
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