3d modeler (offline)

Основные задачи:

- high-poly скульпт в Zbrush;
- low-poly моделирование в Max/Maya/Blender;
- создание UV разверток и запекание необходимых текстур (normal,
AO и т.д.);
- текстурирование в Substance Painter/3D Coat (Hand-Paint texturing).

Условия работы:

- удаленная работа;
- гибкий график;
- почасовая оплата;
- разработка собственных игр в жанрах Real-time PvP, arcade, puzzle и аутсорс QTE, arcada, racing и т. д.

About SmugDuck

We are SmugDuck
a team of experienced and
passionate game makers.
Each of us previously worked at different game development companies and brought this experience to SmugDuck namely: processes, understanding of game business models, and the most important - hard skills.

We have on board a fast-growing team that consists of engineers, game designers, and artists. Due to received game-dev expertise, our talents can be boarded on short term notice and faster than our competitors

Company website:
https://smugduck.com

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