3D Animator (offline)

Responsibilities:
Deliver work in accordance with the artistic direction of the project;
Work alongside the other departments and disciplines to understand both the Design and the Engine limitations and deliver the best functional animations possible;
Animate characters, cameras or objects used for real time or pre-calculated sequences;
Integrate animations to the game while ensuring technical constraints are met;
Deliver animatic and quick draft animation to proof idea;
Produce final, high-quality animation from scratch, pre-designed draft or motion capture footage;
Participate in the creation and realization of in-game animations as well as of cinematic sequences;
Follow the quality standards, the aspects of the game wanted as well as the respect of the deadlines;
Share his/her experience and help the less experienced members of the team.

Requirements:
Knowledge of a 3d package — 3DSMAX, Character Studio and MotionBuilder;
Enthusiasm and desire to work in the game development industry;
Have a good understanding of animation principles — timing, weight and staging;
Good knowledge and experience in keyframing executing convincing, realistic, well-timed animations;
Good rigging skills, understands all aspects of character rigging and skinning;
Good understanding of motion capture technique and mo-cap data processing knowledge;
Good understanding of acting;
Very good artistic skills.

Personal qualities:
Critical analysis and problem-solving;
Self-motivated with proactive attitude to improve own qualifications;
Open to receive and act on constructive criticism;
Ability to learn game engine tools and pipeline;
Ability to plan, organize and prioritize his work in the context of given timescales and quality requirements;
English - intermediate or higher.

Benefits that you can enjoy
Large-scale, international projects
Complex engineering problems
Proficient and fun-to-work-with colleagues
Medical and life insurance
English/French classes
Ability to travel and meet colleagues from all over the world

About Moon Active

Ubisoft is one of the leaders in entertainment, with a rich portfolio of well-known brands worldwide. In Ukraine Ubisoft has two studios, Ubisoft Kiev and Ubisoft Odesa, which focus on strengthening Ubisoft’s presence on all platforms, with the main expertize in PC. Ubisoft Kiev was established in 2008 and is one of the biggest GameDev studios in Ukraine that collaborated on blockbusters like Assassin’s Creed®, Far Cry®, Steep®, Watch Dogs®, Trials®, Rainbow Six®, Ghost Recon ® and more. Ubisoft Odesa was opened in March 2018 and takes part in the development of Ubisoft’s world-known franchises.

Company website:
https://www.ubisoft.com/en-gb/

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