3D Modeler Offline

We are a young and fast-growing 3D Web Studio that specializes in developing 3D websites and 3D modeling. We have many different and interesting projects that are not similar to each other. We are looking for vendors and freelancers for various projects where you can learn something new and discover your huge potential.

 

About the Project:

We are developing a yacht web configurator and are looking for a 3D artist to join the current project with the potential for ongoing collaboration.

We need a specialist capable of creating high-quality low/mid poly models based on references and existing high poly models.

 

Requirements:

  • Polygonal 3D modeling in Blender / 3ds Max / Maya
  • Ability to build clean low/mid/high poly meshes with proper shading
  • UV unwrapping and baking (Normal, AO, etc.)
  • Retopology

 

Nice to Have:

  • Experience with Substance Painter
  • Skilled in Hard Surface modeling
  • Experienced with Marmoset Toolbag
  • Ability to create proper topology for Subdivision Surface
  • Experience setting up 3D models in ThreeJS editors

 

Must-Have:

  • At least 6 months of commercial 3D experience
  • Portfolio


What we offer:

  • 100% remote job ( project minimum for 6 month ).
  • Work in a fast-growing leading 3D Web Studio with a flat structure.
  • Flexible work schedule (Mon-Fri), allowing for innovation and problem-solving.
  • Smart colleagues to share and exchange knowledge with.
  • Opportunities for skill development and career advancement.

 

If you are ready for new challenges and you like non-standard tasks, and most importantly interesting and unusual ones - send us your resume and we will definitely contact you.

The job ad is no longer active

Look at the current jobs 3D Artist →