2D Spine Animator Offline
Requirements:
- 2+ years of experience as a 2D animator in a Gamedev or gambling;
- Knowledge of the corresponding software (Adobe Photoshop, Adobe After Effects, Spine, etc.);
- Edit and create assets to supply animation needs;
- Handle all aspects of the animation production pipeline, from concept to final implementation;
- Experience in creating visual effects or animation;
- A portfolio with at least several visual effects;
- An understanding of basic vector math and art fundamentals (lighting, composition, proportion, color theory, etc.);
- A keen eye for detail;
- Passion, desire to learn and develop;
- A creative and collaborative spirit;
- Ability to accept feedback and adapt to it.
Key tasks and responsibilities:
- Work with Illustrators and Art Director to create and animate environments, and FX in different styles;
- Export and optimize animations to create game-ready assets;
- Using optimization techniques to meet memory limitations;
- Work with programmers to achieve the best possible animations within the technology we use.
What We Offer:
- Part-time or full-time;
- Remote work;
- A collaborative and supportive work environment. Opportunities for professional growth and development.
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