Middle/Senior Environment Artist Offline

We're looking for an independent, creative, and experienced Environment Artist who understands how to build game environments from concept to final integration. This person will become the core of our environment art team and, in the future, will lead a small team of environment artists.
 

What you'll be doing:

Create small locations ranging from 25x25 to 80x80 meters, such as a casino interior, villa exteriors and interiors, a park, and more.

Handle the full creation of each location—from scratch to final version— including basic level design, gathering references, etc.
 

What matters to us:

- Most importantly, you're passionate about environment art and always aim to make each location better, while also keeping a good balance with development speed.

- You have experience creating complete game environments.

- You're creative and proactive—we want someone who can come up with ideas and execute them based on our vision. In the early stages, we won’t have a concept artist or level designer on the team.

- You’re skilled with tools like Blender / Maya / 3ds Max, Substance Painter, and Unity.

- You understand mobile limitations, optimization, and scene setup.

- You can work independently and make quick decisions without micromanagement.

Briefly and to the point, we'll discuss the rest in private messages)

Best, 
Oleksandr

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