Unity 3d developer (offline)

Requirements:
- 1,5 + years experience in Unity3d development;
- Strong skills In C#;
- Understanding of OOP, S.O.L.I.D, ZenJect;
- Writing clear & understandable code, - pay attention to details;
- Ability to read the documentation in English;
- Work with ScriptableObjects, AssetBundles, Unity Animation.

Will be a plus:
- StrangeIoC, UniRX experience;
- Work with Databases.

Responsibilities:
- Introduce new tools to extend the functionality of the engine;
- Write game mechanics;
- Add and configure plug-ins;
- Help the customer with viewing and launching content, tools for the engine;
- Choose the frameworks and plug-ins used.

About SmugDuck

We are SmugDuck
a team of experienced and
passionate game makers.
Each of us previously worked at different game development companies and brought this experience to SmugDuck namely: processes, understanding of game business models, and the most important - hard skills.

We have on board a fast-growing team that consists of engineers, game designers, and artists. Due to received game-dev expertise, our talents can be boarded on short term notice and faster than our competitors

Company website:
https://smugduck.com

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