Render Developer

Команда Pingle Studio шукає вмілого розробника Render Developer для роботи над проектами від провідних світових видавців у сфері ігор :)

Main responsibilities:
profiling, optimizing, and improving render code
adapting pipeline and shaders to different platforms
debugging and fixing visual bugs
extending render code.

Requirements:
2+ years in the game industry and/or equivalent experience with games rendering techniques and interfaces
Strong knowledge of C++ and shader languages
Strong math skills (trigonometry, linear algebra, and mathematical concepts)
Experience with debugging and profiling
Knowledge of vector algebra, OOP and design patterns;
Experience with multithreaded systems;
Experience with optimization

Will be an advantage:
Strong understanding of memory management;
Experience with mobiles and consoles
Experience with UnrealEngine and/or Unity
Experience with large game projects and complex render pipelines

About Pingle Studio

Supported by the top industry experts from Ukraine, Pingle Studio has built up a wide portfolio of projects, which includes the well-known titles Hello Neighbor and SpeedRunners. Having a profound expertise in Unreal Engine and Unity, our team became a reliable partner for prominent players of video game industry, such as: tinyBuild, Disney, Qualcomm etc.

Company website:
http://pinglestudio.com/

DOU company page:
https://jobs.dou.ua/companies/pingle-studio/

Job posted on 22 September 2022
6 views    0 applications


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  • Category: C++
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  • 3 years of experience
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