Project:
Сlient is a fast-growing VR-Simulator company empowering our customers and their employees to master essential industrial processes.
Combine VR expertise, simulation strategy, and industry knowledge to build and deliver impactful and scalable VR simulation systems for operators in the pharmaceutical industry.
Tasks:
Create and maintain scalable architecture for our platform in order to address the business needs
Create, debug, maintain and optimize VR-Applications and internal libraries within Unity
Support the team by mentoring and doing code reviews
Write technical design documents and guide the team by implementing the solutions
Corporate with product management to develop and lead the technical roadmap for the VR-simulators
Requirements:
3+ years of experience in working with Unity and C#
Professional experience with designing and building scalable architecture (preferably in game development)
Strong communication skills (in English) within a cross-functional team
As a plus:
- Experience with VR
- German language
Company offers:
- Starting date as soon as possible
- Permanent full-time contract (38,5h / week)
- Opportunity to remote work
- Competitive financial reward paid vacation and sick leave
- A Swiss company with European management and Austrian client
The job ad is no longer active
Job unpublished on
25 April 2023
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