Manual QA Engineer (offline)

What we are doing: we are building products based on our cutting-edge core technology.

Currently, in the works:
We create a series of real-time particle simulation plugins for Unity3D & Unreal Engine to show our core technology's full potential and create the first platform-agnostic solution for simple integration into any custom game engine.

We create a simple and intuitive tool for 3D object generation based on user input from images, text, and concept art to semi-automate the process.

The main milestones and challenges now:
Chapter 1: Plugins for real-time particle simulation and the ability to interact with objects of complex shapes.
Chapter 2: A Marketplace for 3D content and character generation to optimize the game creation process on the one hand and give users the ability to generate their content inside a game on the other hand.

We are looking for a highly motivated person, who wants to become a team member and take part in improving the quality of our products. Main requirements for this person:
- At least 2 years of manual testing experience;
- Good knowledge and understanding of testing theory;
- Experience in writing test plans and test cases;
- Extremely detail oriented;
- English - intermediate.

Nice to have:
- Unity 3D experience is a plus;
- Working experience on released/live products.
- In the QA tester role, you will be responsible for:
- Implementing testing plans;
- Work closely with the development team;
- Create reports.

If you are an applicant, please read the note below.
Thank you for your interest in Zibra AI. Our hiring team will review your CV and any other relevant information within five working days. If your experience and skills fit our jobs requirements — we will arrange a call to get to know each other better. Otherwise, we aren’t quite ready to proceed with you at this moment. Our journey has just started, and we’d love to stay connected as our team continues to grow and more opportunities become available. We wish you the best of luck with your application and in your search.

About Zibra

Here at ZibraAI, we are taking 3D processing to the next level with our AI-based approach. It enables in-game physics optimizations, graphics improvement, and 3D content generation.

ZibraAI technology will bring massive enhancement to the gaming experience by enabling mid-level hardware or even smartphones to simulate realistic liquids in real-time, not in the hard-code way as it has been done previously. Our tech works fast and requires no knowledge about how neural networks work and can be easily used out of the box by tech artists and game developers. We are developing a series of real-time particle simulation plugins for Unity3D & Unreal Engine to show the full potential of our core technology and make the first step towards deep integration into custom game engines.

Company website:
https://zibra.ai/

DOU company page:
https://jobs.dou.ua/companies/zibraai/

The job ad is no longer active
Job unpublished on 10 February 2022

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