Unreal Render Developer (offline)

Qualifications:
β€” 2+ years in the game industry and/or equivalent experience with games rendering techniques and interfaces;
β€” Strong knowledge of C++ and shader languages;
β€” Strong math skills (trigonometry, linear algebra, and mathematical concepts);
β€” Experience with debugging and profiling;
β€” Experience with optimization.
Nice to have:
β€” Strong understanding of memory management;
β€” Experience with mobile and consoles;
β€” Experience with UnrealEngine and/or Unity;
β€” Experience with large game projects and complex render pipelines.
You will do:
β€” profiling, optimizing, and improving render code;
β€” adaptation pipeline and shaders to different platforms;
β€” debugging and fixing visual bugs;
β€” extending render code.
We offer:
β€” Location Dnipro, Kyiv, Kharkiv;
β€” Career and professional development;
β€” Competitive salary which is linked to the exchange rate;

About Pingle Studio

Supported by the top industry experts from Ukraine, Pingle Studio has built up a wide portfolio of projects, which includes the well-known titles Hello Neighbor and SpeedRunners. Having a profound expertise in Unreal Engine and Unity, our team became a reliable partner for prominent players of video game industry, such as: tinyBuild, Disney, Qualcomm etc.

Company website:
http://pinglestudio.com/

DOU company page:
https://jobs.dou.ua/companies/pingle-studio/

The job ad is no longer active
Job unpublished on 30 December 2021

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