Senior Unity Developer Offline

Responsibilities:

 

Creating production-ready, high-quality, documented code promoting modularity, extensibility, and performance that can be easily maintained and shared

Architecting entire features, innovating and promoting best practices.

 

Make new games, support live games and older unlaunched projects

 

Taking ownership/accountability for all aspects of a certain area of game or codebase.

 

Breaking down product or technical features

 

Understanding and communicating the long-term directions for both project and framework level code.

 

Sharing knowledge in the team.

 

Work and collaborate with artists to create fast paste prototypes

 

Use C# and Unity as the main technologies in your day to day work

 

Requirements

 

5+ years of experience with Unity

 

Expertise with the Unity game engine using C#

 

Experience in architecture and best practices

 

Previous experience with ECS framework (desirable)

 

Good communication skills in English

 

Self-directed, can identify problems and tackle large features with minimal guidance

 

Exceptional problem solving, performance analysis and debugging skills

 

Shipped multiple applications or games preferably mobile

 

Comfortable with working with solutions like Playfab/AWS/Firebase

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Job unpublished on 6 October 2021

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