C++ Unreal Engine Developer (offline)
β’ Knowledge of Blueprint, C++;
β’ Experience with VR (Vive, Oculus);
β’ Experience in optimizing projects for mobile applications;
β’ Knowledge of multiplayer development using UE Online Subsystem (local, Steam, Oculus);
β’ 2 years working with Unreal Engine 4 on both level design and engine/game programming;
β’ Understanding of versioning and repository best practices;
β’ Strong 3D math, optimization, debugging, and problem-solving skills;
β’ Knowledge of classical algorithms, data structures, and design patterns;
β’ Experience with other project management tools and techniques (Agile / Scrum, Jira / Trello, Hansoft & Shotgun, etc.);
β’ Written and spoken English (at least Intermediate level).
Would be a plus:
β’ Experience with Playfab/GameSparks/Photon;
β’ Experience in the development of Plugins;
β’ Experience with Voice Chat.
Responsibilities:
β’ Porting UE4 app from Oculus Rift to Oculus Quest;
β’ Aid project management team with scoping and task estimation;
β’ Design innovative implementations of the desired functionality;
β’ Collaborate with other developers to evaluate project requirements.
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Job unpublished on
12 November 2021
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