C++ Unreal Engine Developer (offline)

Requirements:
β€’ Knowledge of Blueprint, C++;
β€’ Experience with VR (Vive, Oculus);
β€’ Experience in optimizing projects for mobile applications;
β€’ Knowledge of multiplayer development using UE Online Subsystem (local, Steam, Oculus);
β€’ 2 years working with Unreal Engine 4 on both level design and engine/game programming;
β€’ Understanding of versioning and repository best practices;
β€’ Strong 3D math, optimization, debugging, and problem-solving skills;
β€’ Knowledge of classical algorithms, data structures, and design patterns;
β€’ Experience with other project management tools and techniques (Agile / Scrum, Jira / Trello, Hansoft & Shotgun, etc.);
β€’ Written and spoken English (at least Intermediate level).

Would be a plus:
β€’ Experience with Playfab/GameSparks/Photon;
β€’ Experience in the development of Plugins;
β€’ Experience with Voice Chat.

Responsibilities:
β€’ Porting UE4 app from Oculus Rift to Oculus Quest;
β€’ Aid project management team with scoping and task estimation;
β€’ Design innovative implementations of the desired functionality;
β€’ Collaborate with other developers to evaluate project requirements.

The job ad is no longer active
Job unpublished on 12 November 2021

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