VFX Artist (offline)

Thundermark Ukrainian Product πŸ‡ΊπŸ‡¦
Responsibilities:
- Conceptualize, design, and create stunning in-game visual effects by using available tools in a real-time engine – Unity;
- Work collaboratively with game designers and engineers to communicate gameplay mechanics to the player, work with the art team to define a consistent style for VFX;
- Cooperate with the technical artist to implement VFX within the constraints of the engine. Participate in technical and artistic problem solving;
- Support developing tools & refining pipelines for the art production process.

Requirements:
- Experience with game projects as a VFX artist or similar (Mobile – PC – Web);
- Experience with Unity engine (particle systems, Shader Graph, VFX graph, Timeline);
- Knowledge of dynamics and simulations packages;
- Competency with Shaders (hlsl, cg).

Personal skills:
- Good communication with artists, designers, and programmers;
- Self-motivation and collaborative skills;
- Adaptation and innovation of new styles and techniques

Perks and benefits:
- Work from home or in a cozy office
- Flexible work schedules
- Relocation & accommodation support
- Paid Vacation & Sick Days
- Opportunities for Professional Growth

About Thundermark

We are a game studio on a mission to create genre-defining games that focus on competitive mastery, high watchability, and deep gameplay.
We believe a game should be a new level adventure and leave a mark on the world. We know games can evoke curiosity and faith.
We build our team based on friendship, inspiration, work-life balance, and a healthy environment.

Company website:
https://www.thundermark.gg/

DOU company page:
https://jobs.dou.ua/companies/thundermark/

The job ad is no longer active
Job unpublished on 28 February 2022

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