Build Engineer (offline)

What you will do:
β€’ Develop and support infrastructure for the project's build processes
β€’ Extend the continuous integration processes
β€’ Develop and administer scripts for TeamCity, Jenkins
β€’ Configure software environment on build agents to perform tasks related to the game client build
β€’ Monitor, analyze and improve various aspects in build process
β€’ Deploy game backend in the Docker/Kubernetes test environments
What are we looking for?
β€’ 3+ years System Administrator work experience
β€’ 1+ year DevOps work experience (not necessarily gamedev)
β€’ Python or any other script language knowledge
β€’ Interest in growth and development within gamedev and learning Unreal Engine 4
β€’ Version control work experience desirable (mainly Perforce, additionally β€” Git)
What additional skills will help you stand out?
β€’ 1+ years’ experience in a similar role
β€’ Solid knowledge of Windows and Linux
β€’ Familiar with Helix Swarm code review tool
β€’ Love video games

About Wargaming:
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 5,500 employees and 18 offices spread all over the world. Over 200 million players enjoy Wargaming's titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.

The job ad is no longer active
Job unpublished on 3 August 2021

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