Project information:
The client burst into life in 2007 and developed casual games for Facebook and mobile. In 2009, efforts were refocusing with laser-guided precision on the exploding social casino genre. The team have been bringing world-class social slots to real slots fans ever since. Since 2012 the company became a part of Aristocrat Technologies Inc., one of the world’s largest manufacturers and designers of casino slot machines. Together they bring groundbreaking, land-based slots content with some of the greatest social slots gaming anywhere on the web.
It takes a smart bunch of people to create games so engaging they draw in millions of players around the world and keep them coming back.
At the project, you will join one of the fastest growing mobile game development studios, ranked among the top 30 in the world. Since their start-up days, they have tripled in size and stacked up awards for their chart-topping games such as Lightning Link and Heart of Vegas.
They follow their creative intuition focusing on quality and content to make world-class games we’re passionate about. They know if they love the final product, our players will too.
The customer comes a long way since 2007 – evolving into an international games company with offices in London, Seattle, Vegas, Austin, Minsk and Lviv.
Responsibilities
Collaborate closely with technical and business stakeholders to create and prioritize the backlog for one or more of our web and mobile games.
Work closely with the solution architects, producers, scrum master, art and development leads to design technical solutions to deliver the product visions.
Define and elaborate epics and user stories.
Inspire and motivate the development teams to deliver innovative and exciting solutions within allocated timeframes.
Promote continuous improvements.
Act as knowledge broker to resolve blockers and technical dependencies.
Creating user stories.
Essential Skills
Experience in a technical role (software developer, tester or technical analyst).
Experience as a BA: 3+ years (would be great in game industry).
Experience in writing technical design documents or technical requirements (would be great in game industry).
Solid knowledge of client-server architectures and network concepts.
Ability to understand technical details of a system and foresee edge case scenarios and performance issues in a proposed solution.
Able to manage development and delivery across different locations and time zones.
Experience in JIRA and managing development backlogs, writing detailed user stories and creating flow diagrams.
Excellent spoken and written English.
Nice to have
Experience in a games/mobile apps development studio.
Experience working with back office platforms such as CRM.
Experience in relational databases, SQL and integration with third party systems.
Scrum product owner certification.
Experience of cloud migration and / or code re-architecture.
Interview process
1 call interview with the client
The job ad is no longer active
Job unpublished on
11 June 2021
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