Responsibilities
- Integration of art assets using in-house tools in Unity (assets, animations, vfx, sounds etc);
- Working with script and assist developers if needed;
- Create, assess, re-balance and tune gameplay/levels;
- Help analyze (real-time) feedback and metrics, and adjust gameplay accordingly;
- Work with designers to producers to ensure game consistency;
- Preparing asset requirements for artists;
- Contributing to the improvement of user experience in the games.
Requirements
- Previous experience with assets integration (assets, animations, vfx, sounds etc);
- 1+ year as Technical Game Designer/Level designer or similar in Mobile Games;
- 1+ year working with Unity on Designer position;
- Good analytical skills;
- Passionate about mobile games and have a vast "track record" as a player;
- Appreciation and understanding of teamwork.
Will be a plus
- Experience with Assets Bundles and/or basic programming.
About OUTLOU:D
OUTLOU:D is a new-wave game development studio where life balance, common sense, humor and result orientation meet each other and create a perfect environment.
Having decades of experience in mobile and console games we want to build the best mobile midcore experience for players.
Company website:
http://outloud.games/
The job ad is no longer active
Job unpublished on
12 April 2022
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