Chief Project Officer for UNITY GAME (offline)

We are looking for a Project Manager / Chief Project Officer (CPO)

Possible tasks (depending on your interest and suitability):
- Coordination of a team of English- or Russian-speaking remote software developers
- Team communication and coordination, daily calls, sprint reviews, maybe Scrum Master role
- Control of progress, testing of work results, providing feedback and quality assurance
- Defining and testing work-flow results, making sure everything is up and running
- Support with recruiting, calls with new applicants, evaluation of their test tasks, and onboarding
- Time planning, task descriptions (ticket system), and definition of requirements
- Solving problems on a daily basis and motivating all team members to bring the best results

Your skills/experiences:
Important:
- Passion for game development and experience in team leading and/or as Scrum Master
- Unity 3D Game Engine (2019+) and C# (e.g. to estimate the workload of developers)
- Problem-solving oriented, proactive, self-organized, motivated, and persistent
- Talent to motivate and manage others without any shyness and with high expectations
- Strong communication skills with external team members
- Organizational talent, conscientiousness, and high-quality awareness
- English (fluent, if possible also "software English")
Advantageous:
- Experience with project management and in the best case also with remote teams
- General experience with software architecture, 3D graphics, design, and/or game concepts
- Startup mentality, high working motivation, and ambitious goals to grow with us
- Not afraid to give negatives feedback and persistent in demanding rule compliance
- Russian/Ukrainian/Belarusian/German

The advantage of our job offer:
- Leading position in a rapidly growing company with big goals
- Varied work with a lot of personal responsibility and decision participation
- Strong appreciation of your performance and a great influence on product development
- Acquire highly sought-after skills and experience (focus on future technologies)
- Insights into state-of-the-art technologies and testing of state-of-the-art approaches
- We are a promising pioneer in gaming and avatar technologies
- Our high market potential allows rapid salary increases
- Flexible working hours and remote working (part-time working maybe also possible)

About Avataris

We, the international software company Avataris (https://avataris.io), are developing a game with Unity 3D, which, like "The Sims", focuses on interpersonal relationships, but at the same time uses maximum realism and state-of-the-art technologies. For example, the user experiences our game from the ego-perspective – optionally also in VR or AR – and has to deal with virtual avatars that create the perfect illusion both optically and functionally (e.g. using AI, speech recognition, complex personality, procedural animations, physical hair and VR hand interactions, etc.). As part of our team, you would work with cutting-edge technologies and Unity's state-of-the-art achievements to push the boundaries of realism and create a breathtakingly beautiful game with unique depth and gameplay concept. Our market potential is enormous given the thematic niche, which means high chances of rapid advancement and salary increases for you.

Company website:
avataris.io

The job ad is no longer active
Job unpublished on 22 January 2022

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