Pixagon was founded in 2020 by industry veterans, the creators of original FarCry, Crysis and Warface franchises.
Located in Kiev, 65 members strong, we are a growing studio with passion for video games, and a burning desire to surprise the world with our upcoming title!

If you are not easily scared by ambitious goals, creative risks and ready to pour your heart and soul into making the next big hit – we are eager to meet you!

Requirements:
- At least 2 years of experience in gamedev or 4 years in film
- Good knowledge of Maya
- Solid knowledge of animation principles and eye for dynamic
- Experience in animation bipedal / quadruped characters and other organic and inorganic
- Demo-reel

Will be a plus:
- Ability to work, adopt and optimise 3D model
- Graduation in the field of animation including animation
- Experience in setting up skeleton, rigging in Maya
- Proficiency with Unreal Engine 4
- Passion for games and in general for animation

Soft skills:
- Attention to details
- Ability to work in strict deadlines
- Team player
- Initiative
- Fast learning and open to new knowledge
- Passion to study
- Gamer :)

Responsibilities:
- Creating high-quality animation assets for AAA FPS game
- Working closely with Game designers, Character Artists, Tech Artists, Weapon Artists
- Follow the rules described in the workflow documentation (naming conventions, file structures, etc.)
- Help identify and solve problems with animation during gameplay

About Pixagon Games

Pixagon was founded in 2020 by industry veterans, the creators of original FarCry, Crysis and Warface franchises. Located in Kiev, 65 members strong, we are a growing studio with passion for video games, and a burning desire to surprise the world with our upcoming title.
If you are not easily scared by ambitious goals, creative risks and ready to pour your heart and soul into making the next big hit — we are eager to meet you!

DOU company page:
https://jobs.dou.ua/companies/pixagon-games/

Job posted on 5 April 2021
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