In this role, you will play an important part in creating new game playthrough data sets that will enable the Product Insights team to develop new insights to support free-to-play games across the Big Fish portfolio.
About Product Madness
Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre.
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Job posted on
11 February 2021