3D Artist (Hyper-casual games) (offline)

Responsibilities
- Creation of low poly and high poly props and environments.

Requirements
- 3+ experience in the gaming industry.
- The ability to create stylized characters and environments.
- Proficient in the UV mapping of objects and characters.
- Ability to make a model retopology.
- Basic understanding of color science.
- Knowledge of Maya\Blender (or 3ds Max).
- Experience working with Unity.

Bonus points
- Basic understanding of 3D sculpting.
- Knowledge of Packages ZBrush, Substance Painter, Substance Designer.
- Experience in preparing characters for animation (Rigging, Skinning).
- Experience in animating characters.

Employee's Benefits:
- Transparent and consistent feedback to help you advance your career
- Competitive salary
- Medical Insurance, 100% sick leave coverage, 3 personal days
- English classes
- Private music instruments and singing lessons
- Quarterly Education Days for the entire company
- 50% compensation towards car parking
- 75% compensation towards sport activities
- Fully-stocked kitchen
- Corporate library
- Breakfasts in the office
- Gifting for major life events
- Comfortable office in the city center with an amazing view
- Trip abroad with all the Gismart employees once a year!

The job ad is no longer active
Job unpublished on 27 December 2020

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