C++ developer (UE4) (offline)

Responsibilities:
Analyzing and improving existing game mechanics
Implementing new game mechanics
Implementing editor tools to help design & art departments
Cooperation and coordination with distributed team

Requirements:
Strong C++ coding skills
Strong knowledge of Unreal Engine 4
Strong knowledge of at least one commercial-grade game engine
At least one of those is also required (having two is a very big plus)
Strong commercial game development experience as senior-level developer
At least upper-intermediate written and spoken English

We offer:
- Competitive salary;
- The professional and friendly team;
- Flexible work schedule;
- Vacations are unlimited in our company. Our goal is to release great games. And when we need to rest - we do rest;
- Comfortable workplace.

About

Fractured Byte is a game and software development studio. We are an experienced team of professionals, focused on video game creation and developing related tools for PCs, consoles and mobile devices. Also, we actively share our technical experience and consult a lot of successful studios all around the world.

Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether it’s office or remote work.

Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.

Company website:
http://fracturedbyte.com

The job ad is no longer active
Job unpublished on 13 February 2021

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