3D Artist (offline)

Responsibilities
Creation of low poly and high poly props and environments.

Requirements
— The ability to create stylized characters and environments.
— Proficient in the UV mapping of objects and characters.
— Ability to make a model retopology.
— Basic understanding of color science.
— 3+ experience in the gaming industry.
— Love for games and the desire to work in a casual style.
— Knowledge of Maya\Blender (or 3ds Max).
— Experience working with Unity.

Bonus points
— Basic understanding of 3D sculpting.
— Knowledge of Packages ZBrush, Substance Painter, Substance Designer.
— Experience in preparing characters for animation (Rigging, Skinning).
— Experience in animating characters.

Employee’s benefits
— Medical Insurance (100% sick leave coverage).
— Paid vacation (18 working days per year, all national holidays, and 3 personal days).
— Educational possibilities and free corporate English classes.
— Breakfast in the office.
— Gifting for major life events.
— PE accounting and support.
— Trip abroad with all the Gismart employees once a year.
— Сompensation for sports activities.

For consideration, please submit a link to your portfolio.

About Gismart

Gismart is a leading developer and publisher of mobile games and entertainment-focused apps with over 500 million downloads. The company operates within three primary focus areas — hyper-casual games, third-party game publishing, and entertainment apps. Gismart’s top titles include Cool Goal!, Domino Smash, Cleon, Oil Tycoon, Happy Hockey!, Physics Puzzle Idle, Beat Maker Go, Piano Crush, DJ it!, WeDrum, and others. Today Gismart unites over 300 professionals. The company is based in London, Minsk, Beijing, and Kyiv. In 2020 Financial Times named Gismart the fastest-growing company in the games industry placing the company sixth overall out of 1000 European companies.

Company website:
gismart.com

The job ad is no longer active
Job unpublished on 21 December 2020

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