Candidates 56
$500 / mo
≈ $6000 / year net
3D props artist gamedev
Ukraine · Odesa · No experience · Beginner/Elementary ·Published 18 April
Ukraine · Odesa · No experience · Beginner/Elementary ·Published 18 April
There are too many directions to know for sure.
Moreover, when you get into a team and you are directly in the process, everything changes)
There is no commercial opportunity this time.
Took part in the popular Game Jam 2024.
Posilannya on linkedin.
I'm working on a standard gamedef through a pipeline.
LP-UV-HP-Bake-Texture.
Open during the process of creating light, and be respected. Contributing your strength.
$3000 / mo
≈ $36000 / year net
Tech Artist
Ukraine · Odesa · 8 years of experience · Intermediate ·Published 17 April
Ukraine · Odesa · 8 years of experience · Intermediate ·Published 17 April
Wide stack of technologies.
Long term survivor in outsource environment.
$400 / mo
≈ $4800 / year net
Unity developer
Ukraine · Odesa · No experience · Intermediate ·Published 17 April
Ukraine · Odesa · No experience · Intermediate ·Published 17 April
$300 / mo
≈ $3600 / year net
unity game dev, c#/python developer
Ukraine · Odesa · No experience · Upper-Intermediate ·Published 15 April
Ukraine · Odesa · No experience · Upper-Intermediate ·Published 15 April
$1000 / mo
≈ $12000 / year net
Unity developer
Ukraine · 6 months · Upper-Intermediate ·Published 13 April
Ukraine · 6 months · Upper-Intermediate ·Published 13 April
The other project (Survive for 3 minutes) is a first-person 3D game, in this project procedural maze generation and finding a path between two points in the maze are implemented.
Маю два завершених проекти (Github: SavchukMykolaSoftware), один з цих проектів (Three in a row) - це казуальна гра в 2D (класична гра "три в ряд", потрібно набрати як можна більшу кількість балів за 60 секунд, три рази можна замінити поточну позицію на дошці на нову, також така заміна відбувається автоматично, якщо неможливо зробити хід).
Інший проект (Survive for 3 minutes) - це гра в 3D від першої особи, в проекті використовуються алгоритми процедурної генерації лабіринту і пошуку шляху між двома точками в лабіринті.
$2000 / mo
≈ $24000 / year net
Unity Game Developer
Ukraine · Odesa · 2.5 years of experience · Upper-Intermediate ·Published 12 April · In passive search
Ukraine · Odesa · 2.5 years of experience · Upper-Intermediate ·Published 12 April · In passive search
- Deep knowledge of Unity3D/C#;
- Commercial experience with both 2D and 3D apps;
- Development for Android, iOS, browsers (WebGL), Windows;
- OOP, SOLID;
- Design patterns;
- Zenject;
- DOTween;
- Animations, VFX implementation;
- Physics development (2D & 3D);
- Ads, payment, analytics implementation; FirebaseSDK;
- MySQL databases;
- Experience with Java, JS, SQL, HTML, CSS;
Tools
- VisualStudio;
- Git + clients;
- Jira, Trello, Asana;
- Slack
12/2022 – present
Odessa, Ukraine
Unity Developer, NightStuff
Developer of 2D game mechanics, SDK integrations, monetization
Projects: The Escape: Together, The Escape: Mobile (soon)
09/2020 – 09/2021
Odessa, Ukraine
Software Developer & Researcher, Elliscope Labs
React Software Developer & Researcher
03/2021 – 06/2021
Odessa, Ukraine
Unity Debeloper, Utin Computer
Developer of hypercasual mobile games
Projects: Labyrinth, Cube 3D, Trooky
08/2021 – 06/2022
Odesa, Ukraine
Unity Developer, Pawsome Games
Hypercasual games developer
Projects: Trap House, Ghost Hunter, Guess The Color, Hand Of Destiny, Avalanche, Monstro Merge Runner
08/2022 – 06/2023
Odesa
Unity Developer, BSX - Smart Business Solutions
Web App / Unity Development
Projects: V3D, Macau Poker
02/2024 – present
Odesa
Unity Developer, Digital Bunny
Unity Development
04/2024 – present
Odesa
Unity Developer, Noname Digital
Unity Development
$2000 / mo
≈ $24000 / year net
Unity3D Developer
Ukraine · Odesa · 5 years of experience · Intermediate ·Published 12 April
Ukraine · Odesa · 5 years of experience · Intermediate ·Published 12 April
Arounda
01/2017 - 05/2018, Odessa
Unity VR Unet multiplayer system VR quest for clients Requirements analysis.
Creating project specification Android program development on Java 7.
Java/Unity developer
1000Geeks
06/2018 - 02/2019, Odessa
Developing Smart Contract on Ethereum network Unity cross-platform frontend part.
Crypto Advisor
TECHNOMARK INC
02/2019 - 10/2020, Canada
Building of a blockchain-based payment system
Project management and support
Unity Middle Developer
Program-Ace
08/2019 - 04/2023, Ukraine
Outsource vs. Outstaff company
Leading the development team
Formulation and distribution of project tasks Building architecture for application
Developing AR/VR application
Acted as an advisor on crypto solution
$1200 / mo
≈ $14400 / year net
Unity developer
Ukraine · 3 years of experience · Advanced/Fluent ·Published 12 April
Ukraine · 3 years of experience · Advanced/Fluent ·Published 12 April
• Cloth-simulation technology
• Android, and Apple development
• Low-level mesh processing
• Unity UI implementation.
• Developing and designing game mechanics and level-design editing tools.
• Netcode for GameObjects.
• Fishnet
I also had some experience with developing apps for virtual machines.
$1450 / mo
≈ $17400 / year net
Unity Developer
Ukraine · 2.5 years of experience · Intermediate ·Published 11 April
Ukraine · 2.5 years of experience · Intermediate ·Published 11 April
$3000 / mo
≈ $36000 / year net
Розробник
Ukraine · Odesa · 4 years of experience · Advanced/Fluent ·Published 11 April
Ukraine · Odesa · 4 years of experience · Advanced/Fluent ·Published 11 April
I've been working with C++ up to C++17 standard, also with pure C, in Linux-based projects: new features, benchmarking, optimization, raw data processing
My regular toolset includes Visual Studio / VS Code, CMake, Docker, Google Test, Jenkins, Jira, Git, Perforce, SVN
Able to create shell and Python scripts, UML diagrams, code generators
Also, I have master degree in Computer Sciences and currently preparing for C1 English exam
C++ Developer in Luxoft Ukraine
06/2020 - Present, Odesa Automotive domain, navigation system, early-stage automotive platform
with HMI management tools and benchmarking framework
Developed new functionality to enhance vehicle
perfomance, safety and user experience
Optimized the build process on Jenkins, halved the time of obtaining the build
Expanded the ruleset for CMake static code analysis and
formatting tools (Clang-format, Clang-tidy) to make the
codebase support process more transparent and
standardized
Worked on tasks connected with collision detection, lane- keeping assistance, proactive navigation
Optimized maps, created new views for seamless UI/UX
perception, improved routes and tracks calculation
Added benchmarking tools to track the platform efficiency and productivity of the signal processing
Embedded developer in Luxoft Ukraine
05/2019 - 06/2020, Odesa Automotive domain, software update system, middle layer libraries
Took part in R&D of software features to optimize fuel
efficiency, manage energy consumption, and promote eco- friendly driving
Created mappings between different signals and interfaces, improved algorithms that extracted useful information from raw data
Adaptated and improved automated testing system
Recovered testing units
Unreal Engine / C++ Developer on Freelance / Project format
11/2020 - 01/2022,
Took part in AA / AAA videogame porting to consoles and
mobile platforms
Improved game engine performance under severe resource constraints
Transformed blueprint functionality to C++ code to achieve better CPU / GPU perfomance
Long-term project, R&D would be a benefit
Close communication, low bureaucracy level
Gamification in working processes might be a plus
Working from 8 to 5 - a minus )