Candidates 53
$3500 / mo
≈ $42000 / year net
Senior Software Developer
Ukraine · Kyiv · More than 10 years of experience · Upper-Intermediate ·Published 23 April
Ukraine · Kyiv · More than 10 years of experience · Upper-Intermediate ·Published 23 April
$4800 / mo
≈ $57600 / year net
Senior C#/C++ Unity Developer
Ukraine · 6 years of experience · Upper-Intermediate ·Published 19 April
Ukraine · 6 years of experience · Upper-Intermediate ·Published 19 April
C++ 8 years (11, 14, 17, 19) (STL, Patterns)
Lua 7 years
C# 7 years
PHP 1 year (5.3.6 - 5.4.2)
JS 1 year (ECMAScript 5.1 - 6)
Including experience as technical interviewer
Technical skills:
Networking: Wireshark/TCPView packet analysis, (Client-Server programming)
CG: Adobe Photoshop (3+ years), Blender, Kompas3D, FL Studio
Operating systems: Windows XP, Vista, 7, 8, 10; Linux Arch, Ubuntu, Mint
IDE: VS (2008, 2015, 2017, 2019), Code::Blocks, Cpp-Dev
Professional experience:
Freelance
Indie game developer
Frogwares - game development
Room8Studio - game development
Kensana Entertainment - game development
Frameworks: Boost, Poco, EntityX, SFML, SDL, Cocos2D, Zenject, Photon
Libraries: RapidJSON, JSON, Json.Net TinyXML (1, 2), GLFW, GLEW, irrKlang, Zlib, SQLite, Box2D, FreeType, Curl, Glm
Game engines: Unreal Engine 4.12-4.22 Unity 3D 2017-2019, Source Engine, Urho3D, Gideros, Love2D
Additional information: good understanding of: Eulerian hinge, Perlin noise, Bezier curve, matrices, quaternions, multidimensional euclidian space.
Languages: Ukrainian native, English upper intermediate.
Hobby: Programming microcontrollers, design and implimentation electronic circuits, AI as neurowebs structures, riding on bike, traveling, playing in computer games)
The Sinking City - UE4.
Ashen porting - UE4.
Risk Of Rain 2 - Unity.
Aimlab Mobile - Unity.
Sling bombs - Frozen - Unity.
Own Kingdom - Frozen - Unity.
Polygonal 2D editor, with grid system, and functional like in Photoshop (Tools: Copy-paste, import\export, select, grid, forms generator based on fractals and noises, dynamic points link, mirror.)
2048 Game clone desktop edition with simple statistic.
Procedural galaxy with constellation, and intuitivity camera controll, render\update systems works on chunks like Minecraft.
Social graph used SteamAPI for making links between people and based on they status.
Custom Design of LLM via multidimensional space.
I want to develop gameplay related mechanics and manage process of development.
$3500 / mo
≈ $42000 / year net
Embedded software developer
Ukraine · Kyiv · More than 10 years of experience · Upper-Intermediate ·Published 17 April
Ukraine · Kyiv · More than 10 years of experience · Upper-Intermediate ·Published 17 April
Programming languages: C, C++, Assembler, Bash, Python.
RTOS: FreeRTOS, RTX, MQX, TI RTOS.
Bare metal.
Embedded Linux.
MCU’s architectures:
MCU - AVR, dsPIC, MSP430,Cortex-M0(STM),Cortex-M3(STM,NXP), Cortex-
M4(STM,TI,nRF,MTK), Cortex-M7(STM), ESP32.
DSP - ADSP-BF533(BlackFin), TMS32C67.
FPGA - Altera CYCLONE2.
Interfaces: SPI, I2C, RS232, RS485, 1-wire, Ethernet, USB, CAN.
Expirience with: GSM ,GPS, RF modules, BLE, WI_FI, LORA.
$6000 / mo
≈ $72000 / year net
C++ Developer
Ukraine · 6 years of experience · Upper-Intermediate ·Published 16 April · In passive search
Ukraine · 6 years of experience · Upper-Intermediate ·Published 16 April · In passive search
$3500 / mo
≈ $42000 / year net
Senior C++ and C developer for iOS, Android, Win32, MacOS and Linux
Ukraine · Kyiv · 7 years of experience · Advanced/Fluent ·Published 15 April
Ukraine · Kyiv · 7 years of experience · Advanced/Fluent ·Published 15 April
I do cross-platform apps and games (iOS, Android & desktop like Mac and linux)
My fields of expertise are: C++11/14, Mac, Linux, Networking, Realtime image processing,
Objective-C, UIKit, OpenGL ES, Cocos2d-x, Android NDK (C++, JNI)
platforms: MacOS, iOS, Windows, Linux, Android
I did some custom OpenGL rendering projects.
C++11/14, STL and Boost, Templates,
Multi-threading: threads, locks, mutex, cond_vars, thread pools,
My skills are:
C++, C++11, 14, STL, Boost, Multithreading, POSIX
Visual APIs: Cocos2D-x, OpenGL ES 2.0, GLSL shaders,
3rd party libs: PugiXML, Hiberlite, RTTR, etc.
I use iOS SDK, Objective C, Cocoa, UIKit, Foundation, ObjC runtime, Core Graphics, Core Animations, Blocks, GCD, AFNetworking, RestKit, EasyMapping, JSON / XML libs, and more
Android NDK, Cocos2D, Cocos2D-x, OpenGL ES 2.0, GLSL, Box 2D and Chipmunk
Tracking: Git, Bitbucket, Github, Liquid planner, Asana, Jira, Google services
OOD expertise:
I’m familiar with Object Oriented Design, SOLID OOD principles, GoF and POSA Design Patterns
Game development:
OpenGL ES 2.0, GLSL, shaders, VBO
Cocos2D-x (C++), Box2D physics
iOS & Mac OS X experience:
Objective C, UIKit, Cocoa, Objective C, Foundation, Core Graphics, Core Animation, Concurrency (GCD, NSOperationQueue)
Android: Android studio, Android SDK (java) and NDK, C++ JNI bindings, Java
Libraries: Hiberlite ORM, ODB ORM, SQLite, PugiXML, RTTR
Build tools & project management: Xcode, GNU make, Cmake, Jira, Confluence, Bitbucket
Networking: BSD sockets, TCP, UDP, HTTP. REST based services, cURL, NSURLSession, NSURLConnection, AFNetworking
Networking & databases: RestKit, EasyMapping, JSON / XML, PHP, MySQL
Games with rich animations, realtime networking / backend connectivity, custom OpenGL drawing & shaders using Cocos2D-x and C++
I also do some social network apps: Instagram-like photo sharing; Party planning project; and multimedia streaming apps for realtime video surveillance.
I have OWN apps in the AppStore. One of them hit Top 4 Charts in the U.S. iPad AppStore and gained some media attention.
I use C++ / STL and Objective C and all required tools and frameworks. For iOS its Cocoa (UIKit and Foundation), Interface Builder, Objective C runtime, Core Graphics, Core Animations, Blocks, GCD and so on
Zenboards (Kanban board)
Game: Robots Attack
Game: Magic Wars
Course: OpenGL & GLSL video course
Also I do Objective C / UIKit / AppKit apps for iOS and MacOS
$5500 / mo
≈ $66000 / year net
C++ Software Engineer, Research Engineer, C++ Engine Developer
Ukraine · 7 years of experience · Advanced/Fluent ·Published 15 April · In passive search
Ukraine · 7 years of experience · Advanced/Fluent ·Published 15 April · In passive search
I have some experience optimizing stuff with OpenCL and CUDA.
Also have worked with OpenGL and shaders. Know a thing or two about Vulkan.
In 2021 I tried some gamedev. At the position of C++ Engine Developer I was mostly responsible for porting games to different platforms and fixing arising bugs. Obtained experience with Google Stadia, Nintendo Switch, PlayStation, XBox. Mostly worked with Unreal Engine.
$5000 / mo
≈ $60000 / year net
Senior C++ Developer
Ukraine · 9 years of experience · Upper-Intermediate ·Published 15 April
Ukraine · 9 years of experience · Upper-Intermediate ·Published 15 April
$2200 / mo
≈ $26400 / year net
Python, C/C++ Software Developer
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 14 April
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 14 April
Modified open source Mentalis.Org proxy (C#) and featured it with record/replay functionality. The feature allowed to record TCP sessions as scenarios and stub queries for 3rd party HTTP/POP3/IMAP data providers during load testing.
Developed a solution to speed up bloom filter item lookup by 2.5X times via splitting bloom filter bits array into buckets of L1/L2/L3 CPU cache length.
$5000 / mo
≈ $60000 / year net
Rust/C++/Embedded Developer
Ukraine · Kyiv · More than 10 years of experience · Pre-Intermediate ·Published 11 April · In passive search
Ukraine · Kyiv · More than 10 years of experience · Pre-Intermediate ·Published 11 April · In passive search
- 2 years with Rust.
- 2+ years of C++ team lead role.
- 7+ years of experience with embedded applications (STM32/STM8/AVR/ESP/nRF, linux-based, yocto, etc.).
- Good experience with development electronic schematics, PCB.
- Experience with network protocols (development, debug).
- Professional in Linux.
- Experience and big interesting with UAV, drones, aviation, etc.
- Experience in 3d-modeling (fusion 360 preferred), milling.
- Experience with blockchain.
- Several interesting pet-projects.
Would like to try Golang.
Preferred domains: UAV (drones, etc), modern vehicles, and other hardware projects
$5000 / mo
≈ $60000 / year net
Software Developer
Ukraine · 5 years of experience · Intermediate ·Published 11 April · In passive search
Ukraine · 5 years of experience · Intermediate ·Published 11 April · In passive search
Outside of my regular job, I've had a blast working on personal projects that let me show off my different skills. I've tried a bit of everything: building simple websites using HTML, CSS, and JavaScript with the React framework; crafting handy tools using Python; and even tackling a big, long-term project that involved C/C++, OpenGL, OpenCL, and CUDA. In that last one, I pretty much started from scratch to make my very own game engine with lots of cool features. I've also played around with making small games using C# and Unity3D.
At the moment, I'm still doing really well as a C++ software developer. I use all the experience I've gained to make top-notch software that works smoothly and you can count on. I'm always pushing to get even better at what I do, and I'm on the lookout for opportunities that let me use my skills and follow my passions in exciting projects. Looking forward, I'm really excited about finding interesting opportunities that match up with what I love – software development, creating games, and working with data.