today

Game designer, Unity gameplay programmer

Kyiv, London, Amsterdam, USA, Canada, EU, Lviv · $2000 · More than 10 years of experience · Upper Intermediate

20+ year in gamedev, mostly as lead game designer. Now worked as middle Unity developer.

Game Development, Unity3D, C#, Unity, game design


today

3d artist

Kyiv · $700 · Pre-Intermediate

Начинающий 3D художник. Самоучка. Рассмотрю варианты не оплачиваемой практики в компании. Работаю в 3d Max. Создаю несложные модели. Хочу развиваться. Имею представление о том что такое лоуполи и хайполи, развёртка и бэйкинг.

3d modeling, 3ds max, Adobe Photoshop, Photoshop

Самостоятельно изучаю моделирование. Сына вожу на программирование (scratch).

Научиться создавать сложные объекты. Погрузиться с головой в работу. Приобрести опыт. Выйти на уровень удалённой занятости.


today

2d artist

Kyiv · $800 · 1.5 years of experience · Upper Intermediate

Створення 2д персонажів Концепт арти Локації та персонажі для анімації Брендинг Кейвіжі

GameDev, Adobe Photoshop, Adobe Illustrator, Game Development


today

2d artist

Kyiv · $1200 · 4 years of experience · Beginner/Elementary

Имею большой опыт работы в создании игровых проектов в качестве концепт-художника и графического дизайнера.

Game Development, Adobe Photoshop, Adobe Illustrator


today

2D artist, graphic & web designer 

Kyiv · $900 · 10 years of experience · Upper Intermediate

Adobe Illustrator, Adobe Photoshop, Corel Draw, advertising, GameDev, Web Development, Photoshop, WEB DESIGN, Concept


today

Unity3D Developer

Kyiv · $4500 · 5 years of experience · Pre-Intermediate

Experience in game development, graphics development, logic, animation, etc. Graphics High- and Low-level. Unity3D, OpenGL, Vulkan.

Unity3D, C#, Git, OOP, C++, Game Development, .NET

Published AAA games. Interesting grahics solution. Have my own games, that were published. Experience in low-level graphics, for example Vulkan API.

Interesting projects, with which I could grow.


today

3d artist/ 3d modeler

Kyiv · $800 · 1 year of experience · Beginner/Elementary

Freelance - 3d modeling, mostly high poly under smoothing. - UV unwrap is not always, exclusively for specific task. - Spheres: electronics (phones, small household appliances; food ( packaging, containers, boxes, drinks)

Blander 3d, 3d coat, MAYA, substance painter, Photoshop, 3d modeling, Baking maps, UV unwrap, 3D texturing

3D Modeling for games(21.02.2018-14.04.2018) Artcraft, Kiev, st. Vadim Getman 6, TC "Cosmopolit" VFX & 3D Compositing (05.06.2018- 10.08.2018) Artcraft, Kiev, st. Vadim Getman 6, TC "Cosmopolit"

- Interesting projects - New experience - Mutually beneficial - Career progression


yesterday

Unity3D Developer

Kyiv · $2000 · 2 years of experience · Upper Intermediate

I am a passionate game developer from Kyiv, Ukraine. Have almost 2 years of working experience in the game industry. Was involved in the development of a minecraft-like game with a multi-million audience worldwide mainly using Unity 3D engine and C# programming language. Took part in several activities, such as adding new features, bug fixing and optimization. - Have experience in integration of different SDKs (advertising, analytics) of such providers as Appodeal, Google Ads, Firebase, Fyber, etc. - Have some experience in writing HLSL shaders - Used several Unity plugins (e.g. TextMesh Pro, Native Plugins from Stan's Assets, DOTween) - Used Git. Mostly GitLab with the use of Sourcetree client and built-in functionality of some IDEs - Used different IDEs, such as: Visual Studio, Android Studio, Xcode, Rider - Used Jira, Slack - Have some knowledge in several branches of math, such as trigonometry, geometry and linear algebra

Unity3D, C#, Game Development, Unity, GameDev, Git, OOP, Jira, Android, .NET, English, С#, Unity UI

The fact that I was able to quickly get into big-scale project with complex, legacy codebase without any commercial experience and to become an important employee of my company despite of the fact that at that time I was still finishing my graduation project for Master's degree.

I'd love to work in a game development studio with passionate employees, who love game industry the way I do. I don't want to create another hidden objects, slots or match-three. I prefer working for a company with its own project rather than outsource. But it all depends on the projects themselves and the attitude of people within the company.


yesterday

Junior Unity/Android developer

Kyiv · $400 · 2 years of experience · Pre-Intermediate

Android Developer з 03.2019 по 05.2019 (3 місяці) F12A Mobile, Київ (Разработка мобильных приложений) - Java, Kotlin, MVP, Moxy, RxJava, Retrofit 2 https://play.google.com/store/apps/details?id=com.floor12apps.wallpapers Инженер-программист з 04.2016 по 04.2018 (2 роки) Дирекция "Автотранспочта" ПАО "Укрпочта", Київ (Перевозка почтовых отправлений, периодических изданий, а также организация перевозки грузов автомобильным транспортом для юридических лиц в Киеве и в Украине) -Учёт автотранспорта в системе управления предприятием ИС-ПРО; -Участие в разработке системы планирования и учета работы автотранспорта и водителей согласно утвержденных графиков в пределах учетного периода; -Разработка программы проверки правильности ввода информации в путевых листах, а именно спидометров, гаражных номеров прицепов и т д (FoxPro); -Разработка веб-решения "Система сбора и контроля информации по движению ремонтов" (HTML, CSS, PHP, JavaScript, MySql, MVC); -Работа с базами данных: FoxBASE, Firebird, MySQL, PostgreSQL, H2.

Java SE, Android, OOP, JSON, SQL, REST API, kotlin, Room, Moxy, RXJava 2, Firebase, MVP/MVVM, Android Data Binding, C#, Unity3D, 3ds max

https://play.google.com/store/apps/developer?id=Lena


8 December

Senir Manual / Automation QA Engineer / QA Lead (GameDev only)

Kyiv · $2500 · 2 years of experience · Upper Intermediate

• Java - basic knowledge; • C# - basic knowledge • IDEA, Eclipse, MS Visual Studio, Android Studio • UI automation framework for Unity (C#) • Fastlane - re-signing of .ipa • Delivery iOS builds to the TestFlight and Apple Store • Testing of requirements, game design documentation • Desktop/PortableDevices/Mobile testing • API testing (Playfab server) • Creation of builds (Unity; Jenkins, TeamCity – as user) • Creating articles in Confluence • Creating daily reports for a customer • Knowledge of SDLC; • Experience in Agile (Scrum); • Knowledge and understanding of testing types; • Knowledge and understanding of test design technics and approaches of Software testing; • Experience in creation of testing documentation (bug reports, checklists, test cases, test suites); • Git, GitHub, GitLab • VCS – SourceTree; • Bug-tracking systems – Jira; • Test management tools – TestRail; • Basic experience with Unity 3D Engine; I have two years of commercial experience as an QA engineer in GameDev, 1 year as a Lead QA . On my projects I performed duties as Test Analyst, Test Designer, Test Executor and Test Manager, conduct daily communication with partners and external teams. High responsibility is my main soft skill. I have basic knowledge of programming languages: Java and C #. It helps me to deeply localize founded bugs and even sometimes offer code solutions to fix them, create automation tests

Manual Testing (QA), Regression Testing, Android, iOS, Mobile testing, Quality Assurance (QA), TestRail, Windows, Agile, Git, VCS, API testing, C#, Java SE, Jira, Unity3D, Automated Testing (QA), Jenkins, Fastlane, Java EE, QA management, Team management

I expect interesting, complex and diverse tasks. Looking for only Game Development companies.


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