Kyiv · $700 · Less than a year of experience · Intermediate
Пол года коммерческого опыта, год фриланса, опыт написания шейдеров, AR/VR приложений, 2D/3D игр на движке Unity3D. Хорошо знаком с операционными системами: OS X, Linux, Windows. Знания OOP, терминала и Bash. Также знаком с : C, C++, C#, Java, знаю как работать с Git.
C#, Git, Unity3D, .NET, C, C++, Game Development, OOP, Visual Studio, GameDev, Unity, English, Android, game design
Есть свои собственные игры.
Что угодно интересное на движке Unity3d.
Kiev · $4000 · 9 years of experience · Upper Intermediate
- Experience in the current new computer hardware and software; - Ability to use one or more development language; - Strong communication skills; - Eye for detail and identifying problems; - Ability to work in a team.
Zaporizhzhya, Kyiv, Kharkiv, Odesa, Dnipro, Lviv · $600 · 1.5 years of experience · Intermediate
Roll'n'Code company: Unity 3D developer (January 2018 - October 2019) - Developing game logic using C# - Create scenes, animation and levels in Unity 3D editor - Developing Augmented Reality applications
Unity3D, Game Development, GameDev, C#, Unity, Adobe Photoshop, 3d modeling, Adobe Illustrator, Blender, Visual Studio, Jira, OOP
Growth of my skills and interesting projects :)
Kharkiv, Kyiv, Odesa, Dnipro · $700 · 1.5 years of experience · Upper Intermediate
I am passionate 3D artist with solid understanding of the techniques and workflows needed for developing high quality 3D models. I have great experience in architectural visualization, previous employment has allowed me to become a professional and reliable specialist. After some time I seriously got involved in game dev, 3D modelling became my passion and hobby. Since 2016, I have been working without reference to the office, this has given me the opportunity to earn on 3d visualization and simultaneously make a portfolio of a 3d artist. This experience determined that I am a team player rather than a freelancer. My philosophy as a job seeker is: I want to work in game dev, to be a part of a strong team is an effective way to increase my skills as a 3d artist. The need to do what I like and hard work are the main criteria that will allow me to achieve a high level of the company, where I dream to work.
3d modeling, 3ds max, GameDev, MAYA, 3D texturing, Photoshop, substance painter, zbrush
Hard surface, character and props modeling, digital sculpting, UV mapping, retopology, texturing, rendering
At a new place of work, I would be very interested in developing an environment for video games. In my opinion, an understanding of proportions, space and attentiveness to details are those proven skills that would help me on this position. The most comfortable favorite programs I will name Maya, Zbrush, PS, Marmoset.
Kyiv · $2000 · 2.5 years of experience · Upper Intermediate
Managed and participated in a lot of different projects: mobile games, social poker, web, steam, AR/VR. Expert in video games industry Previously worked as QA engineer , Game designer, Project manager. I have deep understanding and working experience with Scrum framework Some of the tools i used on my previous projects: Jira, Confluence, Wrike, IDE. I have good understanding of QA processes (ISTQB certified QA) I have decent working experience in gambling industry I have working experience with international customers and start-ups
Project Management, Scrum, Agile, Jira, Team management, Confluence, Business Analysis, SDLC, project planning, User Experience, Git, QA, gamedev, Mobile app development, Requirement Management, Requirements analysis, Product Development, Gamification, Mobile Applications, English, Game design, Product Management
I believe that project managers must have working experience and good understanding of all aspects of software development . Like you can see from my profile, I've been working in many areas of development and I can greatly communicate with different team members and understand what they need, so projects could be shipped faster and with the highest quality. Conducted full cycles of product development from project initiation to closing, including all project management aspects (communication, scope, schedule, quality, HR, cost, risk and change management)
Challenging projects, comfortable office, professional development opportunities.
Kyiv · $800 · 2 years of experience · Intermediate
my portfolio: lusso.pp.ua 2015 - freelance as 3d artist 2017 - 2018 3d artist in ParaArt 2019 - teacher on 3d art courses 3dfantasy.net Experience in Autodesk Maya ZBrush SubstancePainter 3DCoat AdobePhotoshop xNormal Keyshot MarmosetToolbag
GameDev, Game Development, Adobe Photoshop, 3d modeling, zbrush, substance painter, Autodesk Maya, 3d maya, 3D Artist
Интересный и перспективный проект)
Kyiv · $200 · Less than a year of experience · Pre-Intermediate
Закончил годовые курсы "front-end разработчик" в компьютерной академии "ШАГ". Работал в ArPraha (3 месяца) - моя работа заключалась в верстке макетов на WordPress с помощью Elementor.
Mykolaiv, Herson, Odesa, Kharkiv, Kyiv · $500 · 2 years of experience · Upper Intermediate
I'm working for Propellers studio as 2D-animator. My main responsibility is animation of characters and environment. My practical skills: - Team work experience; - Blender (3D, 2D/grease pencil); - Adobe Animate; - Adobe Photoshop; - Theoretical knowledge of the main principles in animation; - Drawing.
2d animation, 3d animation, drawing, Blender, Adobe Animate, Adobe Photoshop, Rigging, motion design
Success completed courses: QATestLab «The Basics of Game Testing» Propellers «Blender 2D» I've been practicing animation for 2 years
I'm interested in the character animation for cartoons and video games. Possibility to work by the flexible schedule will be a plus but is not must.
Kyiv · $500 · Upper Intermediate
Hi At the moment I'm a student studying computer science. My motivation to start working right now: - I wish to start improving on my practical and social skills asap. - I feel that attending uni is not giving me enough. What I have to offer: - skills in C++/python/matlab. - algorithmization, basic OOP. - desire to learn.
C++, Algorithms, Visual Studio, Python, Unity3D
Procedural landscape generation on Unity. Selling homework/assignments/other uni stuff to my mates.
I'd like to work and grow in a friendly team.
Kyiv · $1200 · 2 years of experience · Upper Intermediate
PORTFOLIO: https://www.artstation.com/oleksuger EDUCATION ArtCraft CG School 2017-2018 Concept art course 3D Modeling course for games and cinema VFX & 3D Compositing for games and cinema CAREER HISTORY Melior Games Developing Hi-Poly and Low-Poly models Creating concepts for various projects Ensuring that all material is compliant with company standards Rigging characters for animation Creating textures SOFT Maya, Blender, Zbrush, 3D Coat, Keyshot, Cinema 4D, Daz Studio, Marvelous Designer, Substance Painter, Vue, Boujou Adobe: After Effects, Photoshop, Premier, Illustrator SKILLS Confident skills in sculpting in Zbrush Hi-Poly and Low-Poly modeling: migration between the Low / Mid / High-poly topology Render creation with KeyShot, Blender, ZBrush with further processing in Photoshop Texturing/UV: work with shaders and textures, imposition of textures on three-dimensional objects (UV-mapping), principles of PBR, textures “baking” Free Hand Drawing (Graphical Tablet, pen, oil) Camera mapping, compositing Scene completing with effects
Compositing, Hand Drawing, modeling, Rendering, Sculpting, texturing